![]() The realityOS could be nothing more than widgets for a new display on your face. Much like the original iPod relied on a Mac. It’s likely that a first iteration will also be a “satellite device” where the iPhone does the heavy lifting. The first Apple Watch tried to do a lot of things: iteration got rid of things no one used, and improved the things everyone wanted. Other changes will happen because no one, including Apple, really knows how this display will be used by normal folks (we, I should note, are not normal folks). There will certainly be technical limitations in the product that are imposed by size and weight: Apple will improve on those things as components allow. The changes caused by a new display will be incremental. I can remember a time when all we had for an iPad was a simulator. We may or may not see this new display at WWDC. Not what I want on my face, for sure.Īpple knows this and that’s why I think a new display system is the thing they’re taking time to get right. Our current screens also use a lot of power. It’s also why I think 3D headsets will remain a niche technology: people have innate need to see what’s going on around them. I don’t think that’s Apple’s final goal, because any current screen technology will block your view of the real world. Where people get tripped up in these demos is where the results are shown: on a standard screen. They take the information on our phone and place it at derived 3D coordinates. Relating that data to our physical space will be a powerful tool.Īll the AR examples we’ve seen on Apple’s devices hint at this direction. Much of that information relates to the world around us: weather, transportation, shopping, dining, etc. We all have the greatest source of information humankind has ever known in our pocket or purse. I think Apple’s approach with AR will be completely different: they will bring 3D to an information world. Headsets are just a means to project that 3D environment so our eyes can see it. An Oculus headset is a tweak.Įverything we’ve seen to date with VR has been an attempt to bring information to a 3D world. And that’s good, because you don’t make fundamental changes by tweaking existing technologies. It’s going to less impressive technically than any of the currently shipping products. The same thing will be true of anything Apple wants us to put on our face. Remember when the iPod was announced? Some folks called it lame because it didn’t meet their expectations. ![]() In some ways, this is going to be a huge inflection point, in other ways, it’s probably going to be a letdown. And as we approach WWDC 2022, there’s a lot of smoke around AR and VR.
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